AN OTTER PLANET

videogame

Proof-of-concept in development, us patent received

A project by habitheque in PARTNERSHIP with Oceana, the world’s largest international advocacy organization focused solely on ocean conservation.

“An Otter Planet“(AOP) -- is a boundary-pushing, strategy-based video game scheduled for commercial release in 2024. The goal of AOP is to harness the extraordinary cultural influence and reach of gaming to ignite A blue revolution, building awareness of the global water crisis and climate change

CALLING ALL OTTERNAUTS!
Welcome to the Blue Revolution.

 

 
 

An Otter Planet is radiant play in motion. . . . all through the magnificent and limitless lens of water.

In September 2022, Target Research Group conducted a national market research study of our sizzle reel with 339 boys and girls between the ages of 8 to 14 years old and an accompanying parent or guardian (Boys 54%, Girls 46%). Findings proved the game’s potential for both commercial and educational success:

— 94% of children showing interest in trying the game with two-thirds (67%) saying they are “extremely/very” interested.

— 71% of adults stating they “definitely/probably would buy it” or allow their child to buy it.

We are thrilled to announce that Habithèque holds a patent for the system and methods for AOP game play. Working toward realizing An Otter Planet’s goal of directly supporting innovative, smart, and sustainable initiatives to protect and revitalize water in our world, we have aligned with Oceana as our conservation partner. With offices in North America, Central America, South America, Europe and Asia, Oceana is the world’s largest international advocacy organization focused solely on ocean conservation. AOP’s alliance with Oceana is grounded in the collective mission to fuel meaningful action to address the pressing global challenges around water. Oceana has a base of over 7.7 million supporters worldwide and AOP will have access to these supporters. 

We see great potential to harness the broad appeal, power, reach and joy of commercial games to fuel a blue revolution—a renaissance in social participation, and meaningful action to address the pressing global challenges of watershed protection, revitalization and education—through the eyes and adventures of our Otter protagonist.

project advisors:

Andrew Carnell, aerospace systems engineer, Nasa

Joshua Moody, phD, restoration manager, partnership for the delaware estuary

konstantin migutsch, founder, playful solutions

lisa carnell, research scientists, nasa

richard may, founding member, american working capital

creative consortium:

scot osterweil, Learning Game Network

filament games

handymakes studio

Vicarious pr

“15 minutes” inc.